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<channel>
	<title>Dragonfly Software</title>
	<atom:link href="http://dfsw.net/feed/" rel="self" type="application/rss+xml" />
	<link>http://dfsw.net</link>
	<description>Just another Sand2Silicon Networks site</description>
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		<title>Cirrus Skies TGEA: Product Launch</title>
		<link>http://dfsw.net/2009/07/20/cirrus-skies-tgea-product-launch/</link>
		<comments>http://dfsw.net/2009/07/20/cirrus-skies-tgea-product-launch/#comments</comments>
		<pubDate>Mon, 20 Jul 2009 08:17:57 +0000</pubDate>
		<dc:creator>Envision</dc:creator>
				<category><![CDATA[Company News]]></category>
		<category><![CDATA[Life Updates]]></category>
		<category><![CDATA[News Clouds]]></category>
		<category><![CDATA[cirrus skies]]></category>
		<category><![CDATA[dynamic environment]]></category>
		<category><![CDATA[TGE]]></category>
		<category><![CDATA[TGEA]]></category>

		<guid isPermaLink="false">http://www.stevengpeterson.com/wordpress/?p=29</guid>
		<description><![CDATA[Dragonfly Software is proud to announce the immediate release of: Cirrus Skies for TGEA]]></description>
			<content:encoded><![CDATA[<p style="text-align: left">Dragonfly Software is proud to announce the immediate release of: <a title="Cirrus Skies: Available from Garage Games" href="http://www.garagegames.com/products/cirrusskies" target="_blank">Cirrus Skies for TGEA</a>. Truth be told we quietly launched it some time back to see how things went. No major issues have been reported, and now the news is official!</p>
<p style="text-align: left"><a class="thickbox" title="Dragonfly Software: Cirrus Skies" href="http://www.stevengpeterson.com/wordpress/wp-content/gallery/envx/dfcsproductimagetgea-220.jpg"><img class="alignright ngg-singlepic ngg-right" style="float: right" src="http://www.stevengpeterson.com/wordpress/wp-content/gallery/envx/dfcsproductimagetgea-220.jpg" alt="Cirrus Skies for TGEA" /></a></p>
<p style="text-align: left"><strong>Cirrus Skies:</strong></p>
<p style="text-align: left">Cirrus Skies is a new &#8216;Cloud Management System&#8217; for the Torque Game Engine. It adds new functionality and flexibility, allowing game developers to quickly create beautiful, lifelike and dynamic skies for their games. Cirrus Skies is available for purchase in the Garage Games: <a title="Cirrus Skies: Available from Garage Games" href="http://www.garagegames.com/products/cirrusskies" target="_blank">Developer Store</a>.</p>
<p style="text-align: left">Now Fully Supports:</p>
<ul>
<li><em>Torque Game Engine </em>(TGE)</li>
<li><em>Torque Game Engine Advanced (</em>TGEA)</li>
</ul>
<p style="text-align: left">For more information please visit the <a title="Cirrus Skies Product Profile" href="http://sdev.us/?page_id=24">Cirrus Skies Product Profile</a> on the Dragonfly Software Website.</p>
<p style="text-align: left"><strong>Dragonfly Software</strong></p>
<p style="text-align: left"><a title="Dragonfly Software Corporate Website" href="http://sdev.us">Dragonfly Software</a> is developing dynamic weather-effects for the Torque Game Engine. Our middleware add-ons produce a more immersive and life-like gaming experience. Our code is designed to be modular, flexible, clearly written and well documented to save end-developers time, money and aggravation. Dragonfly Software is a 2008 software-startup based in the Lowcountry region of SC, USA.</p>
]]></content:encoded>
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		</item>
		<item>
		<title>Cirrus Skies: Product Launch</title>
		<link>http://dfsw.net/2009/02/12/cirrus-skies-product-launch/</link>
		<comments>http://dfsw.net/2009/02/12/cirrus-skies-product-launch/#comments</comments>
		<pubDate>Thu, 12 Feb 2009 16:00:16 +0000</pubDate>
		<dc:creator>Envision</dc:creator>
				<category><![CDATA[Company News]]></category>
		<category><![CDATA[Life Updates]]></category>
		<category><![CDATA[News Clouds]]></category>
		<category><![CDATA[cirrus skies]]></category>
		<category><![CDATA[dynamic]]></category>
		<category><![CDATA[environment]]></category>
		<category><![CDATA[TGE]]></category>

		<guid isPermaLink="false">http://www.stevengpeterson.com/wordpress/?p=28</guid>
		<description><![CDATA[Dragonfly Software is proud to announce the immediate release of our first product: Cirrus Skies]]></description>
			<content:encoded><![CDATA[<p style="text-align: left">Dragonfly Software is proud to announce the immediate release of our first product: <a title="Cirrus Skies: Available from Garage Games" href="http://www.garagegames.com/products/cirrusskies" target="_blank">Cirrus Skies</a>.</p>
<blockquote><p>This is something that I have worked hard on for a long time. I want to thank the great staff at GarageGames for all their help and support. To everyone who sent me mid-night emails asking when this would be complete, thankyou for your constant encouragement. I&#8217;m confident you will agree, Cirrus Skies was well worth the wait!</p>
<p><em>~Dragonfly Software: Founder, Steven Peterson; <a title="Cirrus Skies: Released Announcement on Garage Games" href="http://www.garagegames.com/community/blogs/view/16355">GarageGames, February 12, 2009</a> </em></p></blockquote>
<p style="text-align: left"><a class="thickbox" title="Dragonfly Software: Cirrus Skies" href="http://www.stevengpeterson.com/wordpress/wp-content/gallery/envx/product_main_cirrusskies.jpg"><img class="ngg-singlepic ngg-right alignright" style="float: right" src="http://www.stevengpeterson.com/wordpress/wp-content/gallery/envx/product_main_cirrusskies.jpg" alt="product_main_cirrusskies.jpg" /></a></p>
<p style="text-align: left"><strong>Cirrus Skies:</strong></p>
<p style="text-align: left">Cirrus Skies is a new &#8216;Cloud Management System&#8217; for the Torque Game Engine. It adds new functionality and flexibility, allowing game developers to quickly create beautiful, lifelike and dynamic skies for their games. Cirrus Skies is available for purchase in the Garage Games: <a title="Cirrus Skies: Available from Garage Games" href="http://www.garagegames.com/products/cirrusskies" target="_blank">Developer Store</a>.</p>
<p style="text-align: left">For more information please visit the <a title="Cirrus Skies Product Profile" href="http://sdev.us/?page_id=24">Cirrus Skies Product Profile</a> on the Dragonfly Software Website.</p>
<p style="text-align: left"><strong>Dragonfly Software</strong></p>
<p style="text-align: left"><a title="Dragonfly Software Corporate Website" href="http://sdev.us">Dragonfly Software</a> is developing dynamic weather-effects for the          Torque Game Engine. Our middleware add-ons produce a more immersive           and life-like gaming experience. Our code is designed to be modular,           flexible, clearly written and well documented to save end-developers           time, money and aggravation.</p>
<p style="text-align: left">Dragonfly Software also does occasional contract-programming, and has numerous other projects in the development pipeline! Dragonfly Software is a 2008 software-startup based in the Lowcountry region of SC, USA.</p>
]]></content:encoded>
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		</item>
		<item>
		<title>Broken Dual Boot: Grub, OSol, WinXP</title>
		<link>http://dfsw.net/2009/01/13/broken-dual-boot-grub-osol-winxp/</link>
		<comments>http://dfsw.net/2009/01/13/broken-dual-boot-grub-osol-winxp/#comments</comments>
		<pubDate>Tue, 13 Jan 2009 19:26:38 +0000</pubDate>
		<dc:creator>Envision</dc:creator>
				<category><![CDATA[Life Updates]]></category>

		<guid isPermaLink="false">http://www.stevengpeterson.com/wordpress/?p=27</guid>
		<description><![CDATA[I tried to add OpenSolaris-SXCE-b103 as a dual-boot to an existing WindowsXP-Pro machine, in a single HDD configuration. Had trouble setting the partition table, and then GRUB did not correctly detect the NTFS partition. I *think* the partition table is intact, but GRUB refuses to boot the windows partition. How can I fix it?]]></description>
			<content:encoded><![CDATA[<h4>Cross-Post</h4>
<p>Reposting this to make it readable.<br />
The original unformatted post is here:<br />
<a href="http://opensolaris.org/jive/thread.jspa?threadID=86453&amp;tstart=0">http://opensolaris.org/jive/thread.jspa?threadID=86453&amp;tstart=0</a></p>
<hr />
<h4>The Story..</h4>
<p>I tried to add OpenSolaris-SXCE-b103 as a dual-boot to an existing WindowsXP-Pro machine, in a single HDD configuration. Had trouble setting the partition table, and then GRUB did not correctly detect the NTFS partition. I *think* the partition table is intact, but GRUB refuses to boot the windows partition. How can I fix it?</p>
<p>Follows is a report of all the configurations, tests I&#8217;ve run, and results I&#8217;ve gotten. No idea what the next step is. Any insight is appreciated!</p>
<p>(Did quite a bit of googling but &#8220;Haven&#8217;t Felt Lucky&#8221;(tm) yet&#8230;)</p>
<p><em>Thanks for any help,<br />
Envision</em></p>
<hr />
<h4>Steps Taken</h4>
<ol>
<li> OSol Installer initially failed at the end of install-setup menus with the error:<br />
Error: Signal 11, type install-solaris to restart<br />
<em> =&gt; I forgot to create an empty partition .. an error message to the effect would have helped.<br />
</em></li>
<li>Used PartionMagic to resize the windows partition to 100GB of 250GB drive. Left remainingg space &#8220;unallocated&#8221;.<br />
<em>=&gt; Solaris didn&#8217;t like that either, and wouldn&#8217;t let me select a drive or configure the partition table on the appropriate screen.</em></li>
<li>PartitionMagic: created an &#8220;unformated partition&#8221; in the unallocated space.</li>
<li>Fought with the Solaris partition manager nearly-accidently deleting the windows-partition before I got what I thought I wanted:
<ul>
<li>100GB Windows</li>
<li>75GB Solaris-SXCE</li>
<li>75GB unused ( for future Indian: osol-0811 install)</li>
</ul>
</li>
</ol>
<p><em>=&gt; Solaris installs and works<br />
=&gt; Grub has 2 Solaris entries and 1 for OS/2 &#8230; wtf?<br />
=&gt; Grub won&#8217;t boot the windows partition no matter what I try.</em></p>
<hr />
<h4>GRUB Configuration</h4>
<p> GRUB menu.lst<br />
<code></p>
<p>#---------- ADDED BY BOOTADM - DO NOT EDIT ----------<br />
title Solaris Express Community Edition snv_103 X86<br />
findroot (pool_rpool,1,a)<br />
kernel$ /platform/i86pc/kernel/$ISADIR/unix -B $ZFS-BOOTFS<br />
module$ /platform/i86pc/$ISADIR/boot_archive<br />
#---------------------END BOOTADM--------------------</p>
<p>#---------- ADDED BY BOOTADM - DO NOT EDIT ----------<br />
title Solaris xVM<br />
findroot (pool_rpool,1,a)<br />
kernel$ /boot/$ISADIR/xen.gz<br />
module$ /platform/i86xpv/kernel/$ISADIR/unix /platform/i86xpv/kernel/$ISADIR/unix -B $ZFS-BOOTFS<br />
module$ /platform/i86pc/$ISADIR/boot_archive<br />
#---------------------END BOOTADM--------------------</p>
<p>#---------- ADDED BY GRUB - WHAT IS THIS? (sp) ----------<br />
title OS/2<br />
rootnoverify (hd0,0)<br />
chainloader +1<br />
#--------------------- END 'WHAT IS THIS?' --------------------</p>
<p>#--------------------- WINDOWS --------------------<br />
title Windows XP<br />
root (hd1,0)<br />
makeactive<br />
chainloader +1<br />
#--------------------- END WINDOWS --------------------<br />
</code></p>
<hr />
<h4>Partition Table</h4>
<p>PartionMagick now reads a single block and reports:<br />
&#8220;Partition table error #108&#8243;</p>
<p><em>Current Partition Table:</em><br />
(as reported by Ranish Partition Manager: V.2.44)</p>
<table border="1">
<thead>
<tr>
<td colspan="4"></td>
<td colspan="3">Start</td>
<td colspan="3">End</td>
<td></td>
</tr>
<tr>
<th>#</th>
<th>Type</th>
<th>Row</th>
<th>FSType</th>
<th>Cyl</th>
<th>Head</th>
<th>Sect</th>
<th>Cyl</th>
<th>Head</th>
<th>Sect</th>
<th>Size</th>
</tr>
</thead>
<tbody>
<tr>
<td>0</td>
<td>MBR</td>
<td></td>
<td>M B R</td>
<td>0</td>
<td>0</td>
<td>1</td>
<td>0</td>
<td>0</td>
<td>1</td>
<td>0</td>
</tr>
<tr>
<td>1</td>
<td>Pri</td>
<td></td>
<td>Unused</td>
<td>0</td>
<td>0</td>
<td>2</td>
<td>0</td>
<td>254</td>
<td>63</td>
<td>8,032</td>
</tr>
<tr>
<td>2</td>
<td>Pri</td>
<td>1</td>
<td>Windows NT NTFS</td>
<td>1</td>
<td>0</td>
<td>1</td>
<td>12,748</td>
<td>253</td>
<td>63</td>
<td>102,398,278</td>
</tr>
<tr>
<td>3</td>
<td>Pri</td>
<td></td>
<td>Unused</td>
<td>12,748</td>
<td>254</td>
<td>1</td>
<td>12,748</td>
<td>254</td>
<td>63</td>
<td>31</td>
</tr>
<tr>
<td>4</td>
<td>Pri</td>
<td>2</td>
<td>Unknown (0xBF)</td>
<td>12,749</td>
<td>0</td>
<td>1</td>
<td>21,575</td>
<td>254</td>
<td>63</td>
<td>70,902,877</td>
</tr>
<tr>
<td>5</td>
<td>Pri</td>
<td></td>
<td>Unused</td>
<td>21,576</td>
<td>0</td>
<td>1</td>
<td>30,400</td>
<td>232</td>
<td>9</td>
<td>70,902,092</td>
</tr>
</tbody>
</table>
<p></p>
<hr />
<h4>GRUB Boot &#8211; Test Results</h4>
<p><strong>TEST: OS/2</strong></p>
<blockquote><p>Booting &#8216;OS/2&#8242;<br />
rootnoverify (hd0,0)<br />
chainloader +1<br />
Error 13: Invalid or unsupported executable format<br />
Press any key to contiue&#8230;
</p></blockquote>
<p><em>Notes: Pressing a key recycles to GRUB but the screen<br />
is black&amp;White with dotted white verticale lines &#8230;<br />
</em>&#8212;</p>
<p><strong>TEST: Win #1</strong></p>
<blockquote><p>rootnoverify (hd0,0)<br />
makeactive<br />
chainloader +1<br />
Error 13: Invalid or unsupported executable format<br />
Press any key to continue&#8230;</p></blockquote>
<p><em>Notes: Pressing a key recycles to GRUB but the screen<br />
is black&amp;White with dotted white verticale lines &#8230;<br />
</em>&#8212;</p>
<p><strong>TEST: Win #2</strong></p>
<blockquote><p>Booting command-list<br />
root (hd0,0)<br />
Filesystem type unknown, partition type 0&#215;7<br />
makeactive<br />
chainloader +1<br />
Error 13: Invalid or unsupported executable format<br />
Press any key to continue&#8230;</p></blockquote>
<p><em>Notes: Pressing a key recycles to GRUB but the screen<br />
is black&amp;White with dotted white verticale lines &#8230;<br />
</em>&#8212;</p>
<p><strong>TEST: Win #3</strong></p>
<blockquote><p>rootnoverify (hd0,1)<br />
makeactive<br />
chainloader +1</p></blockquote>
<p><em>Notes: This instantly reloads GRUB in full-color &#8230;<br />
Apparently this is the address of GRUB&#8230;<br />
</em>&#8212;</p>
<p><strong>TEST: Win #4</strong></p>
<blockquote><p>Booting &#8216;Windows XP&#8217;<br />
rootnoverify (hd0,2)<br />
makeactive<br />
chainloader +1<br />
Error 22: No such partition<br />
Press any Key&#8230;
</p></blockquote>
<p><em>Notes: Pressing a key recycles to GRUB but the screen<br />
is black&amp;White with dotted white verticale lines &#8230;<br />
</em>&#8212;</p>
<p><strong>TEST: Win #5</strong></p>
<blockquote><p>Booting &#8216;Windows XP&#8217;<br />
root (hd1,0)<br />
Error 21: Selected disk does not exist:<br />
Press any Key&#8230;
</p></blockquote>
<p><em>Notes: Clean restart of GRUB</li>
<p></em></p>
]]></content:encoded>
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		</item>
		<item>
		<title>Build a Rackmount ZFS NAS (part 1)</title>
		<link>http://dfsw.net/2008/07/30/build-a-rackmount-zfs-nas-part-1/</link>
		<comments>http://dfsw.net/2008/07/30/build-a-rackmount-zfs-nas-part-1/#comments</comments>
		<pubDate>Wed, 30 Jul 2008 17:31:09 +0000</pubDate>
		<dc:creator>Envision</dc:creator>
				<category><![CDATA[Life Updates]]></category>

		<guid isPermaLink="false">http://www.stevengpeterson.com/wordpress/?p=26</guid>
		<description><![CDATA[This post is a draft-in-progress. Needed to share the info so here it is &#8211; in unfinished form. I&#8217;m currently starting my own software company and needed fast, reliable storage on the network at an affordable price. I wanted RAID-5 or better, multiple gigabit Ethernet connections, 10,000k SATA or SAS drives, and a linux (or [...]]]></description>
			<content:encoded><![CDATA[<p><em>This post is a draft-in-progress. Needed to share the info so here it is &#8211; in unfinished form.</em></p>
<p>I&#8217;m currently starting my own software company and needed <em>fast</em>, <em>reliable</em> storage on the network at an affordable price. I wanted RAID-5 or better, multiple gigabit Ethernet connections, 10,000k SATA or SAS drives, and a linux (or unix) platform. It also had to be rackmount but stylish-looking, preferbly black.I concluded the most economical option was to roll-my-own NAS using Sun Microsystems Solaris and ZFS filesystem with RAID-Z, a software raid solution.</p>
<h3>Why Not Buy One?</h3>
<p>There is a number of 2-4 drive RAID-0/1  products emerging on the retail scene but I wanted at least RAID-5 reliablity+performance. On the other end, enterprise stoarge starts close to $10,000 and sky-rockets from there&#8230; In the middle there is a narrow class of entry-level rack-mount NASs for around $2000. Attractive at first, these boxes offer nothing but compromise when you peal back the layers.</p>
<p>I nearly bought a Linksys-NAS only to discover a forum full of 2-year old unresolved critical firmware bugs. The Buffalo Terrastation Pro looks solid but gets mediocore benchmark-scores. Most such solutions offer a single ethernet-port, proprietary RAID implementations and firmware etc.  Your stuck with whichever operatingsystem the box offers, and locked into the network-protocals it supports. It gets dizzying after awhile.</p>
<h3>Sun ZFS and RAID-Z</h3>
<p>yadda, yadda, yadda&#8230;</p>
<h3>The Chassis</h3>
<p><a href="http://cgi.ebay.com/2U-Rack-Mount-Rackmount-Server-Chassis-8-SCSI-Hot-Swap_W0QQitemZ180265735959QQihZ008QQcategoryZ71514QQssPageNameZWDVWQQrdZ1QQcmdZViewItem">2U Rackmount Server Chassis 8-SCSI Hot Swap<br />
</a>(temporary link).</p>
<p>So I ended up with this. By my own error I was expecting somthing with SAS/SATA connects; this has 80-pin SCA-SCSI harddrive connections with 68-pin SCSI to the host-controller. Turns out this is not the end of the world, and may work out better in fact.</p>
<h3>Other Components</h3>
<table border="0">
<tbody>
<tr>
<th>Component</th>
<th>Make / Model</th>
<th>Qty</th>
<th>Price</th>
<th>SubTotal</th>
</tr>
<tr>
<td>Chassis</td>
<td>???</td>
<td>1</td>
<td>$150</td>
<td>$200 *</td>
</tr>
<tr>
<td>Motherboard</td>
<td><a href="http://supermicro.com/products/motherboard/Xeon3000/3210/X7SB4.cfm">SuperMicro X7SB4</a></td>
<td>1</td>
<td>$335</td>
<td>$335</td>
</tr>
<tr>
<td>CPU</td>
<td><a href="http://www.tigerdirect.com/applications/Category/category_tlc.asp?CatId=1969">Intel Core-2-Duo</a></td>
<td>1</td>
<td>$145</td>
<td>$145</td>
</tr>
<tr>
<td>Cable</td>
<td><a href="http://www.pc-pitstop.com/scsi_cables/int_scsi_cables.asp">5 Plug 68-Pin SCSI</a></td>
<td>1</td>
<td>$16</td>
<td>$16</td>
</tr>
<tr>
<td>HDD for OS</td>
<td><a href="http://www.tigerdirect.com/applications/category/category_slc.asp?CatId=2456&amp;name=80GB-SATA-Hard-Drive">80 Gig, SATA-300 Caviar or Barracuda</a></td>
<td>2</td>
<td>$44.99</td>
<td>$92</td>
</tr>
<tr>
<td><strong>Sub-Total</strong></td>
<td></td>
<td></td>
<td></td>
<td><strong> $787</strong></td>
</tr>
<tr>
<td>Harddrives</td>
<td><a href="http://www.seagate.com/ww/v/index.jsp?vgnextoid=8e050debd6f78110VgnVCM100000f5ee0a0aRCRD&amp;locale=en-US&amp;reqPage=Model&amp;modelReqTab=Features">Seagate Cheeta 10k.6 147gig</a></td>
<td>4</td>
<td>$149</td>
<td>$628 *</td>
</tr>
<tr>
<td><strong>Total</strong></td>
<td></td>
<td></td>
<td></td>
<td><strong> $1427 <strong></strong></strong></td>
</tr>
</tbody>
</table>
<p><em>(*) Some prices include tax or shipping in the sub-total. </em></p>
]]></content:encoded>
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		</item>
		<item>
		<title>envX: Cloud and Fog Resource</title>
		<link>http://dfsw.net/2008/06/27/envx-in-active-development/</link>
		<comments>http://dfsw.net/2008/06/27/envx-in-active-development/#comments</comments>
		<pubDate>Fri, 27 Jun 2008 16:26:46 +0000</pubDate>
		<dc:creator>Envision</dc:creator>
				<category><![CDATA[Company News]]></category>
		<category><![CDATA[Life Updates]]></category>
		<category><![CDATA[News Clouds]]></category>

		<guid isPermaLink="false">http://www.stevengpeterson.com/wordpress/?p=19</guid>
		<description><![CDATA[envX   is an overhaul of the cloud and fog layers built into the Torque Game Engine. The goal is to add new functionality and flexiblity for game developers. I'm excited to annouce it's back under active-development and we should see a public release very soon!]]></description>
			<content:encoded><![CDATA[[SinglePic not found]
<p><em>envX </em> <em> </em> is an overhaul of the cloud and fog layers built into the <a href="http://garagegames.com" target="_blank">Torque     Game Engine</a> . The goal is to add new functionality and flexibility for game     developers.  Formerly known as the &quot;<a title="TGE Cloud Resource" href="http://www.garagegames.com/index.php?sec=mg&amp;mod=resource&amp;page=view&amp;qid=10542" target="_blank">TGE Cloud Resource</a> <em>&quot;</em> , this project has been on the back burner for some time. I&#8217;m excited to announce it&#8217;s back under active-development and we should see a public release <em>very soon!</em></p>
<p><em>envX</em> in it&#8217;s final form will be comprised of two parts. The first deals with &#8216;cloud-layers&#8217;, and the second deals with &#8216;volumetric-fog&#8217;. In both cases these code blocks are being moved to their own class-files for code-clairity, redesigned for greater flexibility, and optimized for improved performance.</p>
<p>The cloud-layers portion is in fact done, and I&#8217;ve hit all my original goals. These included:</p>
<ul>
<li>Arbitrary number of cloud layers</li>
<li>Ability to fade cloud layers independently</li>
<li>Ability to fade each independent layer to a specific opacity between 0 and 1</li>
<li>Ability to select different source-types for each cloud-layer</li>
</ul>
<p>The fog-layers portion is in a much earlier stage and may or may not be included in the original release at this point. If that&#8217;s not possible, it will likely be added in a point-release later this summer.</p>
<p>My goals for improving the volumetric-fog in Torque are very similar to my accomplishments with the cloud-layers. Notably: clean up the code, make &#8216;fog-layers&#8217; independent from each other, and enhance the visual effects. I&#8217;m also investigating the possibility of &#8216;fog-blocks&#8217;, and spherical fog masses.</p>
<p>More details to come soon!</p>
<p><strong>[edit Sept, 15th 2008]</strong> The fog updates mentioned here turned out to be unrealistically ambitious. After a considerable research and development investment I had to shelve that portion of the project. The final product will only include the updates to the cloud layers.<strong> [/edit]</strong></p>
<p><strong>[edit Oct, 31st 2008]</strong> As we go to market, the &#8216;envX: Sky&#8217; module has been formally re-named &#8216;Cirrus Skies&#8217; by Dragonfly Software. <strong>[/edit]</strong></p>
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		<title>Website Updated</title>
		<link>http://dfsw.net/2008/06/26/website-updated/</link>
		<comments>http://dfsw.net/2008/06/26/website-updated/#comments</comments>
		<pubDate>Thu, 26 Jun 2008 17:19:07 +0000</pubDate>
		<dc:creator>Envision</dc:creator>
				<category><![CDATA[Life Updates]]></category>

		<guid isPermaLink="false">http://www.stevengpeterson.com/wordpress/?p=20</guid>
		<description><![CDATA[I've been working on major updates to this site all spring, and now it's official! I also have some really cool projects going on. So here's the updates you've all been waiting for.]]></description>
			<content:encoded><![CDATA[<p>I&#8217;ve been working on major updates to this site all spring, and now it&#8217;s official! New color-scheme, navigation redesign, WordPress integration, and slick photo-gallery integration. Most content has been moved, revised, updated or replaced. With the help of WordPress, regular updates can now be expected!</p>
<p>I&#8217;m working for myself now and have some really cool projects going on behind the scenes. I can&#8217;t reveal all the exciting details yet, but be on the look out for more big news as we move into mid-summer. For now, check the &#8216;Project&#8217; pages to learn more about &#8216;envX&#8217; and &#8216;EnviroTorque 2.0&#8242;!</p>
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		<title>Building For Success!</title>
		<link>http://dfsw.net/2007/09/04/building-for-success/</link>
		<comments>http://dfsw.net/2007/09/04/building-for-success/#comments</comments>
		<pubDate>Wed, 05 Sep 2007 00:30:26 +0000</pubDate>
		<dc:creator>Envision</dc:creator>
				<category><![CDATA[Life Updates]]></category>

		<guid isPermaLink="false">http://www.stevengpeterson.net/wordpress/archives/6</guid>
		<description><![CDATA[For the last several months I&#8217;ve been working for a local carpenter, building a 10,000 sq-ft. house. It&#8217;s hard-work, but it&#8217;s also (usually) been a lot of fun! So how does this relate to Software-Engineering? Well, funny you should ask because I was just thinking about the same thing and here&#8217;s the answer! Why I [...]]]></description>
			<content:encoded><![CDATA[<p>For the last several months I&#8217;ve been working for a local carpenter, building a 10,000 sq-ft. house. It&#8217;s hard-work, but it&#8217;s also (usually) been a lot of fun! So how does this relate to Software-Engineering? Well, funny you should ask because I was just thinking about the same thing and here&#8217;s the answer!</p>
<h4>Why I Wanted to do Construction:</h4>
<ol>
<li>Take a break from the office to &#8220;recharge&#8221;.</li>
<li>Always wanted to pickup wood-working / carpentry as a hobby -</li>
<li>&#8230;Because it runs in the family.</li>
</ol>
<h4>How does this Apply to Software?:</h4>
<ol>
<li>It&#8217;s all just <em>&#8220;Design and Build&#8221;.</em></li>
<li>Builders have been doing multi-year and multi-million dollar projects far longer than software-developers.</li>
<li>The project-management and people-management challenges are similar.</li>
<li>Some days are &#8220;group-work&#8221;, some days it&#8217;s a &#8220;solo-project&#8221; but your still part of the team.</li>
<li>The project life-cycle is similar: (design, model, foundation, outer-shell, inner-framework, detail-work, facade/interface, testing, debugging, maintenance&#8230;)</li>
<li>It&#8217;s all just <em>Good Honest Hard Work</em>,     (Doing it outside it just hotter, colder, windier, wetter, dustier, dirtier, and all around more unpredictable)!</li>
</ol>
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		<title>2006-2007 Year in Review</title>
		<link>http://dfsw.net/2007/05/23/2006-2007-year-in-review/</link>
		<comments>http://dfsw.net/2007/05/23/2006-2007-year-in-review/#comments</comments>
		<pubDate>Wed, 23 May 2007 16:51:57 +0000</pubDate>
		<dc:creator>Envision</dc:creator>
				<category><![CDATA[News ET2]]></category>

		<guid isPermaLink="false">http://test.stevengpeterson.com/trunk/wordpress/archives/8</guid>
		<description><![CDATA[So about this time last year I got my first real job-offer ever. I needed the money and put ET2 off to the side to relocate to South Carolina for a lowly IT job. After 11 months of being worked into the ground, I&#8217;ve since left the company and taken up construction just as a [...]]]></description>
			<content:encoded><![CDATA[<p>So about this time last year I got my first real job-offer ever. I needed the money and put ET2 off to the side to relocate to South Carolina for a lowly IT job. After 11 months of being worked into the ground, I&#8217;ve since left the company and taken up construction just as a summer fling.</p>
<p>I hope to return to ET2 ASAP, but I have a backlog of non-work responsibilities to deal with. As soon as I&#8217;ve re-organized my life hopefully there will be new news on this front!</p>
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		<title>Changes!</title>
		<link>http://dfsw.net/2007/05/17/changes/</link>
		<comments>http://dfsw.net/2007/05/17/changes/#comments</comments>
		<pubDate>Thu, 17 May 2007 16:56:32 +0000</pubDate>
		<dc:creator>Envision</dc:creator>
				<category><![CDATA[Life Updates]]></category>

		<guid isPermaLink="false">http://www.stevengpeterson.net/wordpress/archives/5</guid>
		<description><![CDATA[Goodbye LCPaver I&#8217;ve chosen to part ways with Lowcountry Paver, the company that brought me down to Hilton Head Island to do IT work a year ago. As a change of pace I&#8217;ll be doing some construction work this summer. At the same time I&#8217;m looking for a permanent Software Engineering Position. Congratulations to John [...]]]></description>
			<content:encoded><![CDATA[<h4>Goodbye LCPaver</h4>
<p>I&#8217;ve chosen to part ways with Lowcountry Paver, the company that brought me down to Hilton Head Island to do IT work a year ago.</p>
<p>As a change of pace I&#8217;ll be doing some construction work this summer. At the same time I&#8217;m looking for a permanent <em>Software Engineering Position</em>.</p>
<h4>Congratulations to John &amp; Lori</h4>
<p>John and Lori are getting married on Saturday May 19th! Good Luck and Best Wishes to both of them!</p>
<h4>Website Updates</h4>
<p>Made minor changes to the look and feel of this site today. Major content changes and even some pictures expected through next week. Keep checking back!</p>
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		<title>Cloud Handler Resource</title>
		<link>http://dfsw.net/2006/05/01/cloud-handler-resource/</link>
		<comments>http://dfsw.net/2006/05/01/cloud-handler-resource/#comments</comments>
		<pubDate>Mon, 01 May 2006 16:00:30 +0000</pubDate>
		<dc:creator>Envision</dc:creator>
				<category><![CDATA[News Clouds]]></category>
		<category><![CDATA[News ET2]]></category>

		<guid isPermaLink="false">http://test.stevengpeterson.com/trunk/wordpress/archives/9</guid>
		<description><![CDATA[It turns out the cloud-handler in Torque is rather deficient. Making matters worse it is a part of the &#8216;Sky.cc&#8217; class, along with many other things that definitely don&#8217;t belong there&#8230; In order to fix things, I&#8217;m writing a new cloud handler in a new &#8216;Cloud.cc&#8217; Class. When I&#8217;m done I&#8217;ll be able to rip [...]]]></description>
			<content:encoded><![CDATA[<p>It turns out the cloud-handler in Torque is rather deficient.     Making matters worse it is a part of the    &#8216;Sky.cc&#8217; class, along with many other things that definitely don&#8217;t belong    there&#8230;</p>
<p>In order to fix things, I&#8217;m writing a new cloud handler    in a new &#8216;Cloud.cc&#8217; Class. When I&#8217;m done I&#8217;ll be able to rip all the    old cloud-code out of Sky.cc. In the mean time this has slowed me down    ALOT as this is really a project unto it&#8217;self. <strong>Key New Features     Include:</strong></p>
<ul>
<li>Arbitrary number of cloud layers</li>
<li>Ability to fade cloud layers independently</li>
<li>Ability to fade each independent layer to a specific         opacity between 0 and 1</li>
<li>Ability to select different source-types for each cloud-layer
<ul>
<li>ie. traditional cloud map</li>
<li>DIFFERENT dynamic/random cloud generators</li>
</ul>
</li>
<li> ability to create new cloud source-types as a plug-in modules         (more or less).</li>
</ul>
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